Download here: http://gg.gg/oj6cl
Naruto Clash of Ninja Revolution wii is a fighting video games for the Nintendo WII. This game developed by 8ing/Raizing and published by D3 Publisher.
Screenshots:Naruto Clash of Ninja Revolution WII ISO Info:
*On Sept 12, 2016, introduced that Hurricane 4 experienced shipped 2 million units by that point. In November 2017, it had been introduced that combined deliveries of both the authentic game, Street to Boruto and digital sales arrived at a overall of 3 million products.It has a score of 79/100 on.
*Ninja action for 1-4 players in an all new game designed specifically for the Wii Controllers. Battle your way to the top as Naruto, Gaara, Sasuke, or many of the newly added characters using the Wiimote and nunchuck to master the ninja arts. Train like a ninja and perfect your techniques as you progress through the ranks. Are you Hokage material?
Release Date: Oct 23, 2007Genre : Fighting gamePublisher: D3 PublisherDeveloper: 8ing/RaizingRegion : USA (NTSC -U)Game ID: RNYEDAPlatform : Nintendo WIIRom Type: ISO/WBFS
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Naruto: Clash of Ninja Revolution for Wii.If you’ve discovered a cheat you’d like to add to the page, or have a. Naruto: Clash of Ninja Revolution is an installment of the Clash of Ninja series. It is the first Clash of Ninja game released on the Wii in English, and was never released in Japan though it closely resembles Naruto: Gekitō Ninja Taisen! 3 only released in Japan. The game features 8 multi-tier stages.
Download Links: USA – (1.1GB)—————————————————————————————————-
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For Extracting Rar File Use WinRAR or 7zip
WII ISO Also Playable on PC with Dolphin Emulator
Notes:Reference
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You May Also Like Ghost Squad Wii isoSystem: WiiReview Rating LegendDev: 8ing / Razing1.0 - 1.9 = Avoid4.0 - 4.4 = GreatPub: D32.0 - 2.4 = Poor4.5 - 4.9 = Must BuyRelease: Oct. 23, 20072.5 - 2.9 = Average5.0 = The BestPlayers: 1-43.0 - 3.4 = FairESRB Rating: Teen3.5 - 3.9 = GoodNaruto Ultimate Ninja Storm Revolution
Although games based on the Naruto mythos have abounded this year, few were as highly anticipated as Naruto: Clash of Ninja Revolution. This title has been in the works for quite some time, and has undergone a complete overhaul as a result of an extensive localization process.
The original Japanese version of the game (Clash of Ninja EX) featured characters from Naruto Shippuden, which is a saga that is yet unknown to American audiences. So the developers had their work cut out for them when they decided to re-formulate this one for the US market. They had to go in and change every single character, as well as some of the stages. And just for the heck of it, they changed some of the gameplay mechanics which had earned Clash of Ninja EX some flack abroad. So now that you know how much work went into bringing this game into your hot little hands, I’ll bet you want to know how it is. Well, it’s a little more than a mixed bag, but this one definitely sticks to the Clash of Ninja formula, and the repetition is starting to show.
One thing the Clash of Ninja franchise has been famous for is an extremely satisfying arcade-style fighting experience. And I’m happy to say that this game does not disappoint in this respect in any way. As long as you expect the formula. There are several arcade-style modes to choose from including the standard Vs. CPU mode, the character mode, survival mode, and multiplayer mode. The Vs. CPU mode has you picking a favorite character and testing your skills against the almighty A.I. Survival mode, as you may expect, has you trying to beat up as many foes as possible before getting a single KO. Multiplyer mode lets you face up to four of your human (and CPU) friends in a battle royale. The character mode has you picking a character and going through about a dozen battles. Even though all these modes sound great, I really feel that they’re all too similar. Even the character mode, which you might expect to have some sort of story or connective device, is nothing more than survival mode with continues. This will no doubt please arcade traditionalists, but I feel that a game series that has five entries owes itself some growth in the gameplay department.
One area where this game really does grow, however, is the control department, which features some really cool options. Much like the upcoming Super Smash Bros. Brawl, there will be several control schemes that you can use for this game. For traditionalists, you can use an old GameCube controller, the Classic Controller, or the Wii-mote alone. But if you’ve fully embraced your Wii’s motion sensing glory, you can also use the Wii-mote and Nunchuk combo. I tried out all of these options (with the exception of the GameCube option), and surprisingly they all work well. Each one takes some getting used to, but they’re all fairly easy to pick up and play with. The classic controller affords those who live by the button-mash their glory with face buttons for basic, strong, and chakra attacks. The Wii-mote style has you flipping your controller NES-style for some more button mash fun. But the best control scheme had to be the Wii-mote and Nunchuk combo. The combo works by having you move around using the Nunchuk’s thumbstick to roam around, flicking the Wii-mote for a standard attack, hitting the A button for a strong attack, and using the D-pad to initiate a chakra attack. And although these controls sound a little complex at first, once you get into the swing of things you’ll find them quite natural. One thing about the motion-sensing controls that especially impressed me was the integration of motion sensing and button mashing. Games like Bleach: Shattered Blade, which relied solely on motion sensing attacks, suffered greatly from a lack of button-based gameplay. The motion-only controls lead to an unchallenging battle system that gave you one heck of a Wii elbow the next day. So kudos to Naruto:Clash of Ninja Revolution for incorporating the motion-sensing controls without relying solely on them.
Download here: http://gg.gg/oj6cl

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